Call of Duty: Black Ops III PC MP beta is a go and its graphics settings have been unveiled. Even though – as Treyarch noted – the game’s final advanced graphics options and optimizations will not be present in the beta, it’s good to see what PC gamers can tweak in its MP Beta build.
As we can see below, Treyarch has implemented a respectable amount of options in this MP Beta build. Players can adjust the Field of View, brightness, and there is a Scene Resolution Ratio (that is most probably downsampling the game from a higher resolution once the ratio is higher than 1.00).
In addition, PC gamers can enable/disable Volumetric Lighting, Dynamic Sun Shadows and Ambient Occlusion. There are also options for Texture Quality and Texture Filtering, as well as for Mesh Quality, Shadow Quality, Anti-Aliasing, Order Independent Transparency and Max Frames Per Second.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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