Man, lots of CD Projekt RED news today, right? A few days ago, in an interview with Polish investment site Strefa Inwestorow, Kicinski revealed that Cyberpunk 2077 will feature a certain online element. Naturally, and given what is currently going on with all triple-A games, a lot of fans got worried. And it appears that this controversy forced CD Projekt RED to respond via its Twitter account.
As CD Projekt RED claimed, Cyberpunk 2077 will be a huge single player, open world, story-driven RPG. This obviously does not mean that the game won’t feature any online mode. However, CDPR insisted that it won’t feature any microtransactions and that there won’t be any hidden catches or any bullshit. Players will get what they pay for, and they can expect an experience similar to the one in The Witcher 3.
.@PrettyBadTweets Worry not. When thinking CP2077, think nothing less than TW3 — huge single player, open world, story-driven RPG. No hidden catch, you get what you pay for — no bullshit, just honest gaming like with Wild Hunt. We leave greed to others.
— CD PROJEKT RED (@CDPROJEKTRED) November 19, 2017
Earlier today, we reported about some new information regarding Cyberpunk 2077. According to the company’s CEO, its game engine is up and running. Moreover, the game has closed an important stage of production.
It’s worth noting that last month, the company was, once again, forced to issue a public statement about the game’s progress. After some rumours suggesting that the game was under development hell, CD Projekt RED stated that the game was progressing as planned. CD Projekt RED admitted that there have been some departures, however those departures were not endangering its projects.
CD Projekt RED will not announce the release date of Cyberpunk 2077. We also don’t know whether it will appear at next month’s “The Video Games Awards” event. From the looks of it, the game won’t be coming out any time soon. Still, CD Projekt RED appears to be happy with its development, so here is hoping that the Polish company will deliver on its promises.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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