Treyarch’s Director of Development has answered a number of questions on Twitter about the PC version of Call of Duty: Black Ops 3. According to ‘pcdev’, the PC version of Black Ops 3 will support both a FOV slider and dedicated servers for its Multiplayer matches.
BlackOps3 PC will use 100% dedicated servers for all ranked matches. (Same as previous BlackOps PC titles.) This is how we do it.
— pcdev (@pcdev) April 27, 2015
BlackOps3 will ship with an adjustable FOV slider. (Same as previous BlackOps PC titles.)
— pcdev (@pcdev) April 27, 2015
In addition, pcdev confirmed that Black Ops 3 will sport more graphics options than the previous Black Ops titles.
@NaoMeSigax It is still early to dive into pc graphics features. I can say we will offer more graphics options than in our previous titles.
— pcdev (@pcdev) April 26, 2015
Not only that, but pcdev claimed that Treyarch will be redefining “max settings” for Call of Duty.
@Andre03031995 lol, we are redefining "max settings" for Call of Duty. But it is too early to discuss max specs.
— pcdev (@pcdev) April 26, 2015
Unfortunately, pcdev could not confirm whether the game would support DX12. Still, there are chances that this new COD title will support Microsoft’s new API as Treyarch will reveal more tech details about Black Ops 3 later this year.
@YosiReso It is still a bit early to talk about specific graphics features but we'll get there earlier this year than on previous titles.
— pcdev (@pcdev) April 27, 2015
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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