Tom Clancy’s Ghost Recon: Wildlands is a game that should be included in every benchmark list as Ubisoft’s open-world title takes full advantage of current-gen CPUs and GPUs. However, it appears that Denuvo is – temporarily – preventing benchmarkers from testing this latest title on multiple CPUs.
According to Gamestar, Denuvo had temporarily blocked running Tom Clancy’s Ghost Recon: Wildlands when Gamestar’s benchmarkers were swapping their CPU models. This resulted in an extremely lengthy procedure, something that forced Gamestar to completely abandon its CPU tests.
As Gamestar noted:
“The fact that no processors can be found in the technical table is due to the Denuvo copy protection: While the repeated exchange of graphics card is not a problem, access to the game after swapping too many different CPUs is temporarily blocked – test with several CPU models are extremely lengthy.”
We don’t know whether this is due to the new version of Denuvo as we haven’t heard this issue before (everything appeared to be working fine even when various sites benchmarked the Denuvo version of DOOM). Still, this is another issue that Denuvo needs to resolve.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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