Great news for Ghost Recon fans as Ubisoft has just confirmed that Ghost Recon: Future Soldier will be coming to our beloved platform. As expected, the PC version will be released at a later date. Ubisoft has previously stated that Future Soldier wouldn’t be coming to the PC, so there are definitely some pretty good news. The console version on the other hand will be released on May 25, 2012.
Adrian Lacey, IP development director at Ubisoft Studios – France said:
“Ubisoft prides itself on creating some of the most compelling and innovative experiences in digital entertainment. Today we are feature complete in our MP, Single player and 4 player coop campaign modes. We have taken the decision to move the date in order to ensure that all these ingredients are pushed to the highest level and provide a truly unique shooter experience. The Ghost Recon franchise is known for setting the standard of high definition gaming and we believe the extra couple of months will allow us to reach that goal. We would like to thank all Ghost Recon fans for their patience and look forward to unveiling some exciting new elements in the coming weeks.”
Created by the award-winning team behind Tom Clancy’s Ghost Recon Advanced Warfighter and Tom Clancy’s Ghost Recon Advanced Warfighter 2, Ghost Recon: Future Soldier will feature cutting-edge technology, prototype high-tech weaponry, and state-of-the-art single-player and multiplayer modes. Tom Clancy’s Ghost Recon: Future Soldier will go beyond the core Ghost Recon franchise and deliver a fresh gameplay experience, with an unparalleled level of quality that will excite long-time fans and newcomers alike.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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