It’s almost a given by now that we won’t be getting Half-Life 3… ever. Still, this doesn’t mean that Valve wasn’t working on such a game. According to GameInformer’s Andrew Reiner, Half-Life 3 was a hot mess and had a lot of prototypes from very small teams.
As Andrew Reiner revealed during GameInformer’s latest Show podcast:
“I talked to one developer who actually gave me legitimate information and told me it was a hot mess. Like, there were so many different prototypes that small teams (4-5 people) working on them that just never got off the ground. But said two of the directions they were going, and I kid you not, this is a real thing that apparently happened. One was going to be like an RTS game for Half-Life 3. And another one involved live actors, and it was going to be a new type of adventure action game with actual actors. Kind of like Nighttrap but more advanced.”
Unfortunately, Andrew Reiner could not make other developers speak about Half-Life 3, however this new information should give you an idea of why we never got a third part in the Half Life series.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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