Prior to GDC 2015, we’ve heard various rumours suggesting that DX12 would support multi-GPU configurations from different vendors. And while we did not hear anything about it at GDC, a Microsoft technical support staff member claimed that this feature will be supported by its latest API.
As we can see below, Microsoft’s representative claimed – when asked about the possibility of DX12 supporting multi-GPU systems from different vendors – that DX12 will indeed support such a thing.
This image was originally posted at LinusTechTips. As always, we strongly suggest taking this with a grain of salt until Microsoft officially announces such a feature.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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