Bigben Interactive has announced the signing of a publishing contract with Frogwares studio, creators of the adventure-investigation game series based on the famous Sherlock Holmes. The eighth title of this licence will be launched in 2016.
Initially sold only on PC, Frogwares’ Sherlock Holmes series progressively won its reputation over the course of seven games each becoming more ambitious. The latest three games were also developed on consoles, and were well received by fans. More than five million games were sold worldwide since the launch of the licence.
Alain Falc, CEO of Bigben Group, said:
“We are very happy with this partnership. We will provide Frogwares with excellent distribution and maximum media exposure for their Sherlock Holmes series.”
Waël Amr, CEO of Frogwares, added:
“We are delighted to team up on the development of a new Sherlock Holmes game with Bigben. We look forward to seeing this partnership flourish over the coming months, taking advantage of the energy they are ready to bring to the table. In our turn, we are committed to create an engaging content that will satisfy any gamer willing to challenge their inner Sherlock Holmes.”
Benoît Clerc, head of software department of Bigben Group, concluded:
“We analysed the fans’ comments and needs. In order to meet their demands, we have the ambition to bring this new game to a much higher level than its predecessors. We wish to offer every adventure game fan a title of exceptional quality which will become a reference in this genre’s history.”
The game’s release is scheduled for 2016.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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