Epic Games has released the SIGGRAPH 2012 tech presentation of Unreal Engine 4 and as you may have guessed, this presentation includes some new screenshots from Epic’s next-generation engine. Below, you can find screenshots that showcase Interactive Indirect Illumination and Ambient Occlusion Using Voxel Cone Tracing, Voxel Lighting, Area Light Specular, IB Lens Flares, Reflections, Shadows that receive Translucency, Volumetric direct and indirect lighting, and one million particles on screen. In addition, the presentation claims that the Elemental Tech Demo was running on a single GTX680 at 1080p with 30fps (and not 60fps as we were told back in E3). Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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