And the time has come everyone. Epic Games showcased their highly anticipated Unreal Engine 4 on SpikeTV and we have some brand new information from that show. According to Epic Games, Unreal Engine 4 will be packed with the same features and tools for all devices from low end to high end. Moreover, the company stated that every platform from the Iphone to high end PCs will be supported by Epic’s next generation engine.
The big question now is whether or not WiiU will be supported – despite some earlier statements of not supporting it. We do know that WiiU is more powerful than an Iphone, so obviously Nintendo’s platform should capable of handling this engine. If we were to guess, we’d say that it will be supported. In fact, Unreal Engine 4 (as Mike Capps said) will handle all Epic’s future games, from mobile to consoles and PC. And this could very well mean that both PS3 and X360 may get an Unreal Engine 4 title.
As for the tech demo itself, although it looked good, it didn’t look as mind-blowing as Square Enix’s tech demo. It’s pretty clear that the Luminous tech demo was better in pretty every area.
On the other hand, Tim Sweeney confirmed that the Unreal Engine 4 tech demo was running on a single high-end Nvidia GPU. It was really impressive to see a single GTX680 running this tech demo, although there were noticeable slowdowns in some areas (slowdowns could be from Spike’s streaming after all). And we can’t even imagine what a GTX690 is truly capable of.
As Sweeney said:
“That was running on a personal computer with just a single graphics card.”
Last but not least, Epic Games’ Mark Rein revealed that they already got a couple next-gen games planned. Could this mean that Unreal Engine 4 will power the upcoming PC exclusive title from Epic? One can only guess.
We’ll update our story with the tech demo as soon as it get’s available, so stay tuned for more!
UPDATE:
Epic Games has officially released Unreal Engine 4’s Tech Demo. Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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