And we are back. Warner Bros issued today a new statement about the status of Batman: Arkham Knight’s PC version. As Warner claimed, Rocksteady is now leading its “team of developers and partners as we work on the PC performance issues that players have been encountering.”
“The work is significant and while we are making good progress on improving performance, it will take some time to ensure that we get the right fixes in place. “
Warner Bros also revealed the the list of the key areas where it is dedicating its resources to improve the experience:
- Support for frame rates above 30FPS in the graphics settings menu
- Fix for low resolution texture bug
- Improve overall performance and framerate hitches
- Add more options to the graphics settings menu
- Improvements to hard drive streaming and hitches
- Address full screen rendering bug on gaming laptops
- Improvements to system memory and VRAM usage
- NVIDIA SLI bug fixes
- Enabling AMD Crossfire
- NVIDIA and AMD updated drivers
Rocksteady has also released the first PC patch for Batman: Arkham Knight (that is around 67MB in size). Do note that this is NOT a performance patch. At least ambient occlusion and rain effects are now enabled.
Here are the release notes of this first PC patch:
- Fixed a crash that was happening for some users when exiting the game
- Fixed a bug which disabled rain effects and ambient occlusion. We are actively looking into fixing other bugs to improve this further
- Corrected an issue that was causing Steam to re-download the game when verifying the integrity of the game cache through the Steam client
- Fixed a bug that caused the game to crash when turning off Motion Blur in BmSystemSettings.ini. A future patch will enable this in the graphics settings menu
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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