During this year’s GDC, Epic Games demonstrated an amazing open world environment that can be created in Unreal Engine 4. This open world environment – which is 100 square miles – was used in its latest Kite Tech Demo, therefore you’ve already got a glimpse of it. However in Epic’s “The State of Unreal” talk, Epic’s Francois Antoine showcased various weather types in that map, as well as day/night cycle and how that affects lighting and shadows, AI animals that react to the players, and more. The real-time video starts at the 46:00 mark. Enjoy and kudos to our reader ‘Olek S.’ for spotting it!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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