Gears of War: E-Day Gets a New In-Engine “Adagio for Strings” Trailer

Microsoft has released a new in-engine trailer for Gears of War: E-Day. It features a cover of Samuel Barber’s Adagio for Strings. And while this is not a gameplay or in-game trailer, it can give us an idea of what the game may look like. It won’t look exactly like this. But, in theory, it should come close. Continue reading Gears of War: E-Day Gets a New In-Engine “Adagio for Strings” Trailer

Demon’s Souls Remake Hits 30 FPS on PC via KyTyPS5 in Record Time

It appears that KyTyPS5 has almost hit the third major milestone for emulating Demon’s Souls Remake. In just one day, we went from 2 FPS to 18 FPS. And now, its latest build can run Demon’s Souls Remake at 30 FPS, though there are numerous drops below that framerate target. Continue reading Demon’s Souls Remake Hits 30 FPS on PC via KyTyPS5 in Record Time

PS5 Emulator KyTyPS5 Gets a Huge Performance Boost, Running Demon’s Souls Remake at 10-18 FPS

Yesterday, I informed you about Demon’s Souls Remake running at 2FPS on the PlayStation 5 emulator, KyTyPS5. And, in just one day, the team behind it was able to improve performance by 800%. And no, that’s not an exaggeration. Demon’s Souls Remake can now run at 10-18 FPS. Continue reading PS5 Emulator KyTyPS5 Gets a Huge Performance Boost, Running Demon’s Souls Remake at 10-18 FPS

Nintendo GameCube Classic Pikmin Gets an Unofficial PC Version

Nintendo PC fans, here is something for you today. An unofficial PC version of the Nintendo GameCube classic, Pikmin, has just been released. This unofficial PC version runs the game code directly on the host system and translates GX to OpenGL. Moreover, it does not use Dolphin or any emulator, meaning that this is a proper native PC version. Continue reading Nintendo GameCube Classic Pikmin Gets an Unofficial PC Version