Astro Bot Gets Huge Performance Boost in KyTyPS5, Marvel’s Wolverine Goes In-Game

PlayStation 5 emulation is moving very fast. Just a few days ago, KyTyPS5 could only boot Marvel’s Wolverine. Now, it can actually run the game, although the frame rate is still too low to play. Astro Bot, on the other hand, has seen a huge performance boost in a local/custom KyTyPS5 fork. Continue reading Astro Bot Gets Huge Performance Boost in KyTyPS5, Marvel’s Wolverine Goes In-Game →

The Witcher 3 Remastered – Ray Tracing & Path Tracing Benchmarks

CD Projekt RED has just released The Witcher 3: Wild Hunt Remastered. This is a free update for everyone who owns the Complete Edition, and it adds support for Path Tracing on PC. So, I’ve decided to benchmark both its Path Tracing and Ray Tracing effects. Continue reading The Witcher 3 Remastered – Ray Tracing & Path Tracing Benchmarks →

The Witcher 3 Remastered PC Requirements Revealed for Path Tracing, Ray Tracing and Rasterization

CD Projekt RED has revealed the official PC system requirements for The Witcher 3 Remastered. The requirements cover all graphics modes, from Rasterization to Ray Tracing and Path Tracing. So, let’s take a look at them. Continue reading The Witcher 3 Remastered PC Requirements Revealed for Path Tracing, Ray Tracing and Rasterization →

Super Mario Galaxy Is Getting an Unofficial PC Native Port

PC gamers have been able to play Super Mario Galaxy 1 and 2 on PC through a Nintendo Wii emulator since 2016. Now, more than a decade later, the first SMG game will get a PC port. Yes, you read that right. An unofficial native PC port is coming soon. As such, this game will no longer need a Wii emulator to run on PC. Continue reading Super Mario Galaxy Is Getting an Unofficial PC Native Port →