Modder Showcases NVIDIA Reflex 2-Like Tech in The Elder Scrolls V: Skyrim

Modder ‘PureDark’ has shared a video showcasing frame warping in The Elder Scrolls V: Skyrim. Frame warping is the same technique that NVIDIA Reflex 2 will be using. As such, we may have an early look at what Skyrim could look and feel like with NVIDIA Reflex 2. Continue reading Modder Showcases NVIDIA Reflex 2-Like Tech in The Elder Scrolls V: Skyrim →

The Witcher 3 – Original vs Remastered Early Graphics Comparison

Over the past few weeks, CDPR has been sharing comparison clips between the original and remastered versions of The Witcher 3. And, thankfully, YouTube’s GameV has put all of these comparison clips into one video. As such, we now have a 10-minute comparison video between these two versions. Continue reading The Witcher 3 – Original vs Remastered Early Graphics Comparison →

Silent Hill: Townfall Hits 60 FPS at Native 4K With Max Settings and Ray Tracing on NVIDIA RTX 5090, But Has Major Stutters

Konami has just released its latest Silent Hill game, Silent Hill: Townfall. Silent Hill: Townfall is developed by Annapurna and uses Unreal Engine 5. As such, I’ve decided to test it on my main PC system and share my initial impressions. Continue reading Silent Hill: Townfall Hits 60 FPS at Native 4K With Max Settings and Ray Tracing on NVIDIA RTX 5090, But Has Major Stutters →

DLSS 5 Fixes Crysis’ Biggest Graphical Issues

There is no doubt that Crysis was ahead of its time. For years after its release, Crysis also looked amazing. But Crysis was not perfect. The game had several graphical issues, and many of them are easy to spot today. However, it seems NVIDIA DLSS 5 can fix almost all of these problems. The result is a game that looks great, even by today’s standards. Continue reading DLSS 5 Fixes Crysis’ Biggest Graphical Issues →