Doom Eternal has just been released and speedrunners can already finish the game in less than an hour. Yeap, there are already speedruns for this latest Doom game. Therefore, you can find below find a video from speedrunner ‘Distortion2’ who finished the game in 58 minutes. Continue reading Speedrunners can already finish Doom Eternal in less than an hour
Monthly Archives: March 2020
Avalance Studios has released a teaser trailer for a new unannounced first-person shooter game
Avalanche Studios has announced that the creation of a self-publishing brand, Systemic Reaction. Systemic Reaction is responsible for Generation Zero, and has released a teaser trailer for its upcoming unannounced game. Continue reading Avalance Studios has released a teaser trailer for a new unannounced first-person shooter game
CONTROL March Update available for download, adds DLSS 2.0 support, full patch notes
Remedy has just released the March 2020 Update for CONTROL. As promised, this new patch adds support for NVIDIA’s DLSS 2.0 tech. Moreover, it improves the readability of the map, adds button toggle options for Launch and Aim and revises the ability tree. Continue reading CONTROL March Update available for download, adds DLSS 2.0 support, full patch notes
The Division 2 Update 8.4 released, brings gameplay and balance changes, fixes numerous bugs
Ubisoft has released a brand new update for Tom Clancy’s The Division 2. According to the release notes, Title Update 8.4 brings several gameplay and balance tweaks. Moreover, it packs numerous bug fixes. Continue reading The Division 2 Update 8.4 released, brings gameplay and balance changes, fixes numerous bugs
No, Sony has not removed the “Only on Playstation” tag from God of War, does not hint at a PC release
Last night, a rumor surfaced about the removal of a “Only on Playstation” tag. While we’ve already debunked that rumor, it appears that some websites are already reporting on this fake rumor. Therefore, and since we were the ones that did all the investigation, we’ve decided to tell you what is really going on. Continue reading No, Sony has not removed the “Only on Playstation” tag from God of War, does not hint at a PC release
Samurai Shodown is coming to the PC in Spring 2020 via the Epic Games Store
Epic Games has revealed that Samurai Shodown will be coming to the PC in Spring 2020. Moreover, this fighting game will be exclusive to the Epic Games Store. Yeah, a niche game on a niche digital store, what can go wrong, right? Continue reading Samurai Shodown is coming to the PC in Spring 2020 via the Epic Games Store
Here are 53 minutes of brand new gameplay footage from Wasteland 3
inXile Entertainment has launched that Closed Beta phase for Wasteland 3. Therefore, below you can find a video showing 53 minutes of gameplay footage from it. This video showcases the game’s player customization, as well as its opening combat area. Continue reading Here are 53 minutes of brand new gameplay footage from Wasteland 3
Ultimate Trainer Mod for Resident Evil 3 Remake lets your disable Vignette, change FOV and more
Modder ‘Raz0r’ has released a must-have trainer for Resident Evil 3 Remake. This Ultimate Trainer is compatible with the demo version and lets you disable the really annoying Vignette graphics effect. It also brings a FOV setting, as well as Height and Zoom options. Continue reading Ultimate Trainer Mod for Resident Evil 3 Remake lets your disable Vignette, change FOV and more
Tom Clancy’s Ghost Recon Breakpoint runs significantly faster in Vulkan on both NVIDIA & AMD GPUs
It appears that Ubisoft has been utilizing low-level APIs to its latest titles. Today, the French company added Vulkan support to Tom Clancy’s Ghost Recon Breakpoint. And, according to some first third-party benchmarks, the game runs significantly faster in this new API. Continue reading Tom Clancy’s Ghost Recon Breakpoint runs significantly faster in Vulkan on both NVIDIA & AMD GPUs
Collabora and Microsoft introduce OpenCL 1.2 and OpenGL 3.3 on DirectX 12
Collabora has announced that it has partnered with Microsoft DirectX engineers to build OpenCL and OpenGL mapping layers, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices. Continue reading Collabora and Microsoft introduce OpenCL 1.2 and OpenGL 3.3 on DirectX 12