Armored Core 6 gets official PC system requirements

Bandai Namco and FromSoftware have revealed the official PC system requirements for Armored Core 6: Fires of Rubicon. These PC specs also confirm the game’s Ray Tracing, which will be only available in the garage. In other words, Armored Core 6 won’t have any Ray Tracing effects during gameplay. Continue reading Armored Core 6 gets official PC system requirements

Battlefield 2042 Patch 5.2.1 released, and here are all its fixes, tweaks and changes

DICE has just released Patch 5.2.1 for Battlefield 2042, and revealed its complete changelog/update notes. Patch 5.2.1 is a small Quality of Life Update to address some immediate issues that have been brought to DICE’s attention following the release of the Battlefield 2042 Update 5.2. Continue reading Battlefield 2042 Patch 5.2.1 released, and here are all its fixes, tweaks and changes

Baldur’s Gate 3 PC Performance Analysis

Baldur’s Gate 3 came out of Early Access last week and we weren’t initially planning to cover it (regarding a PC Performance Analysis article, not in general). However, after numerous demands, we changed our minds. So, it’s time now to benchmark the game and examine its performance on the PC platform. Continue reading Baldur’s Gate 3 PC Performance Analysis

Here’s how you can fix the Baldur’s Gate 3 DX11 stuttering issues

Our PC Performance Analysis for Baldur’s Gate 3 will go live later today. However, we wanted to inform you about a major performance issue that currently plagues the game on both NVIDIA’s and AMD’s hardware. During our Baldur’s Gate 3 benchmarks, we discovered some truly annoying stuttering issues in DX11. Continue reading Here’s how you can fix the Baldur’s Gate 3 DX11 stuttering issues