Unreal Engine 5-powered Jusant running in Native 8K/Max Settings on NVIDIA RTX 4090

Jusant is a new action-puzzle climbing game that uses Unreal Engine 5 and takes advantage of both Lumen and Nanite. And, unlike Fort Solis and Immortals of Aveum, Jusant appears to be running smoothly on PC. Thus, we’ve decided to share a Native 8K/Max Settings video of Jusant running on an RTX 4090, as well as our initial performance impressions of it. Continue reading Unreal Engine 5-powered Jusant running in Native 8K/Max Settings on NVIDIA RTX 4090

First screenshots for the spiritual successor to GTR, GTRevival

Ian Bell, the CEO of Straight4 (and former founder of Slightly Mad Studios) has released the first unedited in-game screenshots for GTRevival. GTRevival will be a spiritual successor to the legendary sim racing series, GTR, and these screenshots will give you a glimpse at what Straight4 aims to create. Continue reading First screenshots for the spiritual successor to GTR, GTRevival

The first Broken Sword game is getting a 4K remaster

Revolution Software has announced a 4K remaster of the first Broken Sword game, called Broken Sword – Shadow of the Templars: Reforged. In addition, the company is working on the next part of this adventure series, called Broken Sword – Parzival’s Stone. Continue reading The first Broken Sword game is getting a 4K remaster

Immortals of Aveum cannot run at Native 4K/60fps on NVIDIA RTX 4090, even on Low Settings

Immortals of Aveum is a new single-player magic FPS game that is powered by Unreal Engine 5. The game uses both Lumen and Nanite, and it for gaming at native 4K, it requires GPUs that have not been released yet. Even the mighty NVIDIA GeForce RTX 4090 is unable to offer 60fps at Native 4K… on LOW SETTINGS. Continue reading Immortals of Aveum cannot run at Native 4K/60fps on NVIDIA RTX 4090, even on Low Settings

Alan Wake 2 will have full Ray Tracing/Path Tracing on PC

NVIDIA and Remedy have announced that Alan Wake 2 will have full Ray Tracing (or in other words, Path Tracing) on PC. Powered by the Northlight Engine, this will be the second major triple-A current-gen game that will offer path tracing on modern-day GPUs (the first one was obviously Cyberpunk 2077). Continue reading Alan Wake 2 will have full Ray Tracing/Path Tracing on PC