Prior to its release, Kingdom Come: Deliverance amazed a lot of gamers with its visuals. However, it appears that the final version has been noticeably downgraded compared to its beta build that was available to all Kickstarter backers.
Shazoo’s member ‘design3d‘ has shared the following images, showcasing the visual differences between the beta and the vanilla versions of Kingdom Come Deliverance. Design3d claimed that these screenshots are from the same place with the same weather, and both versions were running on Ultra High settings.
As we can see, the lighting has taken a significant hit. This isn’t something new as we’ve heard other Kickstarter backers claiming the very same thing; that the beta looked better than the final version. The downside on this, however, is that the beta also ran significantly slower than the final build.
Surprisingly enough, the vegetation assets have also been replaced. Vegetation density has also been decreased, however, the most crucial change here (that can be immediately noticed even if these images are from different places) is, as we said, the lighting. In all three screenshots, we can easily notice the sun direction so we can safely compare them and the beta looks, without a doubt, way better than the final version.
In fact, we’ve played the game and we cannot find any place similar to our header image. That image was taken from the game’s beta build and we’d welcome if someone could pinpoint its exact location on a map so we can have a proper comparison. However, for its majority, Kingdom Come: Deliverance does not look as breathtaking as this screenshot. And contrary to other games (for which the developers have been using bullshots), this one was captured by a backer, meaning that the game looked like this.
The fact that the game has been downgraded does not mean that it does not look great. Kingdom Come: Deliverance is easily one of the best looking games to date. However, it does not provide those next-gen visuals that were showcased back in its beta days.
Kudos to our reader ‘Nine’ for informing us!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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