Funcom and Bearded Ladies, a Sweden-based game development studio that includes former ‘Hitman’ designers and Ulf Andersson the designer of ‘PAYDAY’, today announced a brand-new game called Mutant Year Zero: Road to Eden. Mutant Year Zero: Road to Eden is a tactical adventure game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy.
The game is currently planned for release later this year. Players must take control of a team of unlikely heroes, such as Dux (a crossbow-wielding, walking, talking duck) and Bormin (a boar with serious anger issues), and help them navigate a post-human Earth with its abandoned cities, crumbling highways, and mutated monsters on every corner.
Executive Producer Ulf Andersson at Bearded Ladies said:
“It’s an unusual label for a game, but tactical adventure really fits the bill, no duck pun intended. Our goal is to blend the deep and tactical combat of ‘XCOM’ with a branching storyline that unfolds as you explore overgrown forests and abandoned cities with your team of Mutants. Mixing that with real-time stealth gameplay gives you a unique way to approach or avoid combat situations you encounter while exploring.”
Mutant Year Zero: Road to Eden is powered by Unreal Engine and is based on the classic ‘Mutant’ IP that has spawned several popular pen and paper role-playing games since the 1980s, including the current ‘Mutant: Year Zero’ from Free League and Modiphius Entertainment.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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