Toni Tamasi, senior vice president of content and technology at Nvidia, told Fudzilla that the first PC games with support for ray tracing will come out later this year. As Tamasi claimed, these first games will not be completely ray traced but instead a combination of traditional shader/rasterization with ray tracing.
From what we know so far, Metro Exodus will be one of these games that will support this hybrid model. 4A Games will be using ray tracing for indirect lighting and ambient occlusion.
We also know that Futuremark will release the first ray tracing tech demo at the end of 2018.
Of course you should not expect visuals like the Star Wars ray tracing demo in Unreal Engine 4 that both NVIDIA and Epic Games showcased.
Still, it will be interesting to see how these new games will look like and whether this hybrid model will justify visually its – obviously – higher requirements!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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