Undead Labs has released a new update for its latest zombie survival game, State of Decay 2. According to the release notes, patch 2.1 fixes several missions that occasionally couldn’t be completed due to missing items and fixes an issue where sometimes newly recruited community members would overlap or be standing too close to others on the Community screen.
In addition, this latest update allows characters to properly gain experience in their close combat specialization when fighting with their close combat weapon, positions correctly the newly selected leaders on the Community screen, and re-orients correctly characters on the Community screen when changes are made to the community.
Microsoft’s Windows Store will download this patch the next time you launch its client, and you can find its complete changelog below.
State of Decay 2 Patch 2.1 Release Notes
- The “Purchase” DLC button on Main Menu now works properly for players with new profiles who don’t own any DLC.
- The mission “Builder: Make Your Own Gear” can now be completed if the player has a built-in Machine Shop at their base.
- Characters on the Community screen now re-orient correctly when changes are made to the community.
- Newly selected leaders are now positioned correctly on the Community screen.
- Fixed an issue where sometimes newly recruited community members would overlap or be standing too close to others on the Community screen.
- Characters now properly gain experience in their close combat specialization when fighting with their close combat weapon.
- Characters who have earned at least 1 star in their Gunslinging specialization are now able to snap-aim with the [ A ] button as expected.
- The in-game Independence Pack purchase confirmation banner no longer eagerly pops up with every player session.
- Fixed several missions that occasionally couldn’t be completed due to missing items (such as Lost and Found: Search for the Mace, Eagle Eye: Sniper’s Stash, and the various resource-scavenging Radio Menu missions). These missions should now properly place the necessary items in the world.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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