One of the most anticipated ‘hack n slash’ games of 2012 got delayed. Yeap, that’s right. Runic’s sequel to Torchlight won’t see the light of day in 2011. Instead, the game is currently slated for a 2012. Now before jumping around, screaming like little girls, let us tell you that we are delighted with Runic’s decision. Let’s be honest, November – and December – is filled with lots of PC releases so if Torchlight II was to be released now, it would suffer from the crowded videogame release schedule.
Runic Games’ cofounder and CEO, Travis Baldree, had this to say:
“Besides, you’re all playing Skyrim right now anyway, aren’t you? Or Battlefield 3? Or Uncharted 3? Or Saints Row 3? Or Arkham City? Or Skyward Sword? Or Minecraft? Or Modern Warfare 3? Or Dark Souls? Or Assassin’s Creed: Revelations?”
Aside from that hilarious note, Travis explained the game’s delay. Apparently, Torchlight II needs more polish. Fair enough, as the first Torchlight had potential but suffered from some hasty decisions – and the lack of a Multiplayer mode.
As Travis said:
“The first Torchlightwas released in record time, but it had plenty of issues that a little more development could have resolved. We didn’t have the resources at the time to give Torchlight that treatment.
Right at this moment though, we do have those resources for the sequel, and we feel strongly that we should apply them to make this the best game we can make and hopefully one that you’ll enjoy and continue to want to play in the future.”
Torchlight II is now slated for a 2012 release on current generation consoles and PC. Our guess is that it will be released some months before Diablo III, so stay tuned for more.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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