NIS America has announced that killer7 is now available on the PC and detailed all the changes and improvements that it has made to it. According to the developers, all drawn animation sequences have been upgraded to fit the new 16:9 aspect ratio offered by modern computer devices.
Moreover, the entire game is rendered at 60fps except the “reload” animation which is rendered at 30fps.
“We found that increasing the frames to 60 FPS during the “reload” animation introduces unwanted artifacts at every other frame, so in order to keep the behavior true to the original, we’ve locked this animation to 30 FPS. Ultimately, our goal was to update as many parts of the game as possible without compromising the quality of the gameplay, and we aimed to achieve that with how the game was presented and experienced as a whole.”
Payers will have a variety of options for reconfiguring key bindings, and the game will support the mouse from the get-go. Players will also be able to quickly swap between Harman’s different personas using the number keys 1-6 on the keyboard.
Last but not least, many 2D puzzles that were originally made in 4:3 ratio have been reworked to 16:9 ratio and many 2D assets have updated textures to match the new 1080p resolution offered by current PCs!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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