Codemasters has released the latest episode in the DiRT Rally 2.0 Dev Insight series talking about the improvements made to the game since the launch of the original DiRT Rally. In the new trailer Chief Games Designer Ross Gowing and Rally Consultant Jon Armstrong talk about the improvements made to the cars, environments and the way that the new tyre models interacts with the improved road surfaces.
DiRT Rally 2.0 puts players in control of a collection of the most iconic rally cars ever made against the most challenging stages around the world in an authentic recreation of the real world sport. The official game of the FIA World Rallycross Championship presented by Monster Energy, DiRT Rally 2.0 will launch on the the PC via Steam on February 26th.
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John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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