Here is a blast from the past. Duke Nukem Forever was meant to be one of the best first-person games ever created. Or at least that was 3D Realms’ intentions. I’m pretty sure that by now most of you are aware of the development hell it went through with its constant engine switches. Still, I’m certain that most of you would like to see or even play all of its prototype/beta builds. And today, we can get a good look at all of them.
YouTube’s NeoGamer has shared a video, featuring all the gameplay videos and trailers for all the cancelled prototype and beta builds of Duke Nukem Forever. As such, you can find below all of the game’s builds; from its first Quake 2 Engine version to its Unreal Engine build that wow-ed everyone back in 2001.
Back in 2018, Randy Pitchford claimed that Gearbox was working on acquiring a license that will allow it to release legacy stuff. This could potentially allow the team to release the 2001 build of Duke Nukem Forever. However, and since then, we haven’t heard anything new about it. It’s been more than a year since Pitchford’s comment so I think it’s safe to assume that this project has been put on ice.
Nevertheless, I’m certain that all Duke Nukem fans will find this video interesting. And for our younger gamers, this video will give you an idea of how the game evolved over the years.
As a bonus, I’ve also included below a video showing a prototype version of the first Resident Evil game. Now what’s interesting here is that this prototype had the Licker. The Licker first appeared in Resident Evil 2, so it’s really interesting witnessing it in the first game.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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