Assemble Entertainment and Solar Powered Games have announced that their survival RPG with heavy crafting elements, Highrisers, will release on May 6th. In order to celebrate this announcement, the teams released a new gameplay trailer that you can find below.
In Highrisers, players take on the role of one of four survivors, eking out an existence on the upper floors of an expansive skyline. Down below, in the dimly lit lower floors, infected Dreamers begin to gather, increasing in numbers every night when the sun sets and their aggression amplifies. Each survivor brings different skills to the table, which they’ll need to successfully engage in missions to the dangerous lower floors in search of weapons, supplies, gear, and most importantly: parts to repair the helicopter.
Here are the game’s key features:
- Takin’ it to the Top. The city’s streets and lower floors are filled with dangerous infected Dreamers, and the only safe spots left are the top floors of towering skyscrapers. It’s also, conveniently, a great place to park a helicopter…if only it worked.
- Risk it for the Biscuit. In order to survive, players will need supplies, including weapons, gear, and of course, food. Head down to the lower floors and risk the dangers to get the best equipment and ingredients — just watch out for Dreamers and remember, every night they climb higher and higher..
- Four Characters, Four Playstyles. Players can choose from four different survivors, Jes, Ike, Ann and Mo, each with their own unique abilities and backstory. Whether the plucky young Jes with her affinity for tech, or the mechanic Ike and his handy ability to repair machines, each character offers a different personality, a deep skill tree, and an individual approach to survival!
- Procedurally Generated Vertical Chaos. Randomized level layouts encourage multiple playthroughs where each run is different than the last, sometimes you get lucky, other times you get caught by the Dreamers and it’s game over!
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email