Remedy has confirmed that Alan Wake Remastered will not support Ray Tracing or HDR. I’m pretty sure that this will disappoint a lot of PC gamers that have been looking forward to this remaster. However, Remedy has confirmed that the game will support NVIDIA’s DLSS tech.
As Remedy stated:
“As this is a remaster built on the existing Alan Wake engine and technology, adding in ray tracing / HDR support was deemed too time-consuming. This would have taken resources away from other critical areas.“
So there you have it. Alan Wake Remastered will not be using the Northlight Engine, and will not support Ray Tracing.
Remedy also claimed that the PC version of Alan Wake Remastered will be x64 and support DX12 only.
From what we know, Alan Wake Remastered features higher-quality 3D models and textures. Moreover, it comes with some additional bushes, as well as slightly improved lighting.
The game will release on October 5th, exclusively via Epic Games Store. You can find some original vs remastered comparison screenshots here.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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