NVIDIA has announced some new games that will support its Deep Learning Super-Sampling tech. According to the green team, DLSS will be coming to Baldur’s Gate 3, Rise of the Tomb Raider, Sword and Fairy 7 and Chivalry 2.
Going into more details, the newest Baldur’s Gate 3 update arrives this week on Steam, bringing a massive number of exciting new changes and support for NVIDIA DLSS. With DLSS, performance can be boosted by up to 88% at 4K.
On October 18th, Shadow of the Tomb Raider will receive a new update with the latest version of NVIDIA DLSS. Shadow of the Tomb Raider originally used DLSS 1.0. By using the latest version of DLSS, NVIDIA will improve both image quality and performance. In addition, NVIDIA DLSS will also come to Rise of the Tomb Raider.
On October 26th, Torn Banner Studios will release a new patch that will add DLSS support to Chivalry 2. NVIDIA claims that this DLSS update will boost performance by up to 45%.
Lastly, Sword and Fairy 7 will release on October 21st and will support both DLSS and Ray Tracing. The game uses ray-traced reflections, ray-traced shadows, ray-traced caustics, ray-traced ambient occlusion, and Spatiotemporal Importance Resampling for Many-Light Ray Tracing (ReSTIR) global illumination lighting. When maxing out all of the game’s ray-traced effects, NVIDIA DLSS more than doubles the performance.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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