Guerilla Games has released a brand new update for the PC version of Horizon Zero Dawn. According to the release notes, Patch 1.11.2 fixes some tech issues, and improves VRAM management when changing resolution or upscale mode.
Going into more details, this latest update fixes various assets using the wrong quality level while using DLSS/FSR. It also resolves visual artifact issue when clipping the camera through a surface like pushing against a wall while using DLSS/FSR. Additionally, it fixes visual corruption and reduced foliage flickering issues on certain AMD GPUs.
As always, Steam will download this patch the next time you launch its client. Below you can also find its complete changelog.
Horizon Zero Dawn PC Patch 1.11.2 Release Notes
- Improved VRAM management when changing resolution or upscale mode, which could cause performance issues that were only fixed by restarting the game
- Fixed various assets using the wrong quality level while using DLSS/FSR
- Fixed visual artifact issue when clipping the camera through a surface like pushing against a wall (ie with large FOVs or ultrawide screens) while using DLSS/FSR
- Also fixed visual corruption and reduced foliage flickering issues on certain AMD GPUs
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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