Grand Theft Auto The Trilogy Definitive Edition

GTA The Trilogy – The Definitive Edition Update 1.04 released, full patch notes


Rockstar has just released Title Update 1.04 for Grand Theft Auto: The Trilogy – The Definitive Edition. According to the patch notes, this update improves game performance across all platforms and graphic modes. Additionally, it packs a number of stability improvements.

Title Update 1.04 also packs specific fixes and tweaks for all three games. For instance, it packs a number of collision fixes for all three games. Moreover, it improves the first-person camera view while in certain vehicles in GTA: San Andreas.

As always, the Rockstar launcher will automatically download this patch the next time you launch its client. Below you can also find its complete changelog.

Grand Theft Auto: The Trilogy – The Definitive Edition Patch 1.04 Release Notes

General – All Platforms, All Titles
  • Improved game performance across all platforms and graphic modes
  • Stability improvements
  • Fixed several issues when attempting to retry a mission from the last checkpoint
  • Fixed a number of collision issues
  • Also fixed a number of texture art and signage issues
Grand Theft Auto III – The Definitive Edition Improvements & Fixes #1
  • Added the ability to hold the Sprint button to do a partial sprint when using Tap to Sprint
  • Improved collision near the Shoreside Vale safehouse
  • Improved collision near the Cochrane Dam
  • Also improved collision near the Phil Cassidy Army Surplus
  • Improved collision near SupaSave!
  • Improved the zoom behavior on the classic mini-map
  • Also improved the pathing of the armored car under certain circumstances at the end of mission “Escort Service”
  • Improved collisions on yellow railings
  • Improved several textures found on the Manana that appears in mission “Dead Skunk in the Trunk”
  • Also improved visibility on some of the “Pay ‘n’ Spray” signs at night
  • Improved GPS behavior during the Vigilante missions
  • Improved the cinematic camera behavior during the RC Toyz missions
  • Also improved camera behavior when equipping the Sniper rifle
  • Improved details on the Triad Fish Van when viewed from a distance
Grand Theft Auto III – The Definitive Edition Improvements & Fixes #2
  • Fixed an issue that resulted in misplaced textures and text on the Chinatown market arches
  • Fixed an issue affecting multiple Pay ‘N’ Spray signage textures
  • Also fixed an issue that resulted in the player being unable to enter a car unless standing still
  • Fixed issues with a number of NPC interactions
  • Fixed an issue that resulted in Claude not looking over his shoulder when using the rear facing camera
  • Also fixed an issue that resulted in the Social Club Accomplishment “Am Walkin’ Here’” not being awarded to some players when conditions were met
  • Fixed a geometry issue near the bridge in Staunton
  • Fixed an issue with the ‘K-JAH Radio’ icon
  • Also fixed an issue that resulted in the Cartel Cruiser details not initially appearing when approaching the vehicle
  • Fixed a texture issue under the Callahan Bridge near the dockyard entrance
  • Fixed a texture issue on the Enforcer
Grand Theft Auto III – The Definitive Edition Improvements & Fixes #3
  • Fixed a water collision issue in Belleville Park
  • Fixed an issue in “Payday For Ray” that resulted in some players being unable to progress after reaching the first payphone
  • Also fixed an issue that prevented the mission “Liberator” from starting when the player entered the corona
  • Fixed an issue that resulted in lighting being visible inside during the cutscene for the mission “Evidence Dash”
  • Fixed an issue that resulted in the end cutscene repeating for some players during the mission “Bomb Da Base: Act II”
  • Also fixed multiple text issues in the Briefs menu
  • Fixed an issue that resulted in the parcels appearing too dark at night during “A Drop In The Ocean”
  • Fixed an issue that resulted in the Rhino tank spawning without doors
Grand Theft Auto III – The Definitive Edition Improvements & Fixes #3
  • Fixed an issue with the GPS during the mission “The Exchange”
  • Fixed an issue that resulted in the door at the Staunton Pay ‘n’ Spray appearing closed
  • Also fixed an issue that resulted in fog effects flickering under some conditions
  • Fixed an issue with the fire and explosion effects during the mission “Paparazzi Purge”
  • Fixed an issue that resulted in vehicles going missing if the player moved too far away from them
  • Also fixed an issue that resulted in Kanbu’s location no longer displaying on the mini-map after being freed during “Kanbu Bust-Out“
  • Fixed an issue that resulted in all traffic lights always displaying green
  • Fixed an issue that resulted in two Marias being visible during the cutscene at the end of the mission “The Exchange”
  • Also fixed an issue that resulted in Diablo members not dying if they fell into the water during the mission “Pump-Action Pimp”
  • Fixed an issue that resulted in the Social Club Overlay becoming unresponsive for some PC players
  • Fixed an issue with the flight controls for the Dodo on PC
  • Also fixed an issue that resulted in the ‘Achievement Unlocked’ message failing to trigger when the player is offline on Xbox One
Grand Theft Auto: Vice City – The Definitive Edition Improvements & Fixes #1
  • Improved wall textures at the Colon Hotel
  • Improved the alley wall beside the Deacon Hotel
  • Also improved enemy spawn behavior in the mission “Demolition Man”
  • Improved the camera behavior in the helicopter during the mission “Phnom Penh ’86”
  • Improved windows on the Moist Palms Hotel
  • Also improved collision around El Banco Corrupto Grande
  • Improved collision on the fence surrounding Moist Palms Hotel
  • Improved collision near the parking lot outside the Print Works
  • Also improved collision near the bridge between Starfish Island and The Mainland
  • Improved collision in the Ocean View Hotel lobby
  • Fixed an issue that resulted in the Achievement “Chopper’d Up” not being awarded
  • Fixed an issue that resulted in burning vehicle blips to not appear on the mini-map and the timer freezing during Firefighter missions
Grand Theft Auto: Vice City – The Definitive Edition Improvements & Fixes #2
  • Fixed an issue that resulted in the player failing the mission “Cop Land” whenever the cafe blew up
  • Fixed an issue that resulted in the player not failing the mission “Cannon Fodder” after dying
  • Also fixed an issue that resulted in the Achievement “Take the Cannoli” not being awarded
  • Fixed an issue that resulted in the player failing the mission “Publicity Tour” after driving the limo into the corona at a high rate of speed
  • Fixed an issue that resulted in the cops turning white and disappearing when they are killed during the mission “No Escape?”
  • Also fixed an issue that resulted in the GPS route being visible on the mini-map for the courier during the mission “Hit the Courier”
  • Fixed an issue that resulted in objective markers remaining on the mini-map after failing the mission “Shakedown”
  • Fixed an issue that resulted in Tommy’s health being restored after getting on the bike in the mission “Pizza Boy”
  • Also fixed an issue that resulted in traffic lights not illuminating
  • Fixed an issue that resulted in objectives and locations of suspects during Vigilante missions only appearing in Briefs menu
Grand Theft Auto: Vice City – The Definitive Edition Improvements & Fixes #3
  • Fixed an issue with front door texture at “Pole Position”
  • Fixed an issue with the garage door texture on the back side of the Police Station
  • Also fixed an issue that resulted in the Joe’s Beds sign board inside the North Point Mall appearing reversed
  • Fixed an issue that resulted in the glass not breaking when smashing the shop windows at Howlin’ Petes Biker Emporium
  • Fixed an issue with planes appearing in incorrect colors when landing at the Airport
  • Also fixed an issue that resulted in BJ appearing incorrectly during the cutscene after purchasing Sunshine Autos
  • Fixed an issue that resulted in rain being visible inside the print factory during the cutscene for the mission “Hit the Courier”
  • Fixed an issue that resulted in footstep sounds not being audible while moving and aiming with a one-handed weapon
  • Also fixed an issue that resulted in the scanner audio repeating when getting into an Ambulance
Grand Theft Auto: San Andreas – The Definitive Edition Improvements & Fixes #1
  • Improved the High Fade haircut
  • Improved the first-person camera view while in certain vehicles
  • Also improved collision in the back room of Zero’s RC Shop
  • Improved Firefighter and Paramedic UI messages at 4k resolution
  • Improved the UI on the driving school TV when resolution is set to 3440 x 1440 on PC
  • Also improved the audio during the mission “Sweet’s Girl”
  • Fixed an issue with the window texture at the security checkpoint of the Los Santos Airport
  • Fixed an issue with the ground texture at the Angel Pines Motel
  • Also fixed a collision issue in the alley at the Small Town Bank
  • Fixed an issue that resulted in the instructions remaining onscreen for the duration of Taxi Driver missions
  • Fixed an issue that resulted in CJ’s reflection not appearing in mirrors when aiming with the sniper scope or using the camera
  • Also fixed an issue that resulted in the music continuing to play and cars becoming unusable after loading a save during the “Cesar Vialpando” Lowrider Challenge
Grand Theft Auto: San Andreas – The Definitive Edition Improvements & Fixes #2
  • Fixed an issue that resulted in the crates not clearing upon completion of the mission “Stowaway”
  • Fixed an issue that resulted in NPCs clipping through their beds during a burglary
  • Also fixed an issue that resulted in the Achievement “Ain’t Nothing But a G Thing” not being awarded
  • Fixed a number of issues where the player was unable to get on bikes and motorcycles during certain missions
  • Fixed an issue that resulted in building debris collision not resetting after retrying the mission “Yay Ka-Boom-Boom”
  • Also fixed an issue that resulted in missing lip sync during the end of the mission “Wrong Side of the Tracks”
  • Fixed an issue that resulted in traffic lights ceasing to function
  • Fixed an issue that resulted in the cutscene on the cargo ship ending prematurely during the mission “The Da Nang Thang”
  • Also fixed an issue that resulted in the Big Head cheat persisting when switching between games without closing
  • Fixed an issue that resulted in some settings not saving after exiting the game
  • Fixed a number of progression issues within the mission “Pier 69”
  • Also fixed an issue that resulted in the corona at The Panopticon appearing oversized in the mission “Photo Opportunity”
  • Fixed an issue with the GPS during the mission “Robbing Uncle Sam”
Grand Theft Auto: San Andreas – The Definitive Edition Improvements & Fixes #3
  • Fixed an issue that resulted in the music persisting after loading a save during a dance routine at the Nightclub
  • Fixed an issue that resulted in the player being unable to drive vehicles after loading a save during the Lowrider Challenge
  • Also fixed an issue that resulted in pedestrian cars being able to enter the cemetery during the mission “Los Sepulcros”
  • Fixed an issue that resulted in Ryder able to be killed after completing the mission “Home Invasion”
  • Fixed an issue that resulted in players being unable to retry the mission “High Stakes, Low Rider”
  • Also fixed an issue that resulted in an autosave not being created after completing the mission “High Stakes, Low Rider”
  • Fixed an issue with Snapshots being visible without using the camera while CJ is on the phone
  • Fixed an issue that resulted in the help text prompting the player to return at a later time only appearing the first time when attempting to start the mission “Home Invasion” outside of the correct time
  • Also fixed an issue that resulted in a pickup effect appearing above the Johnson house after completing the mission “Sweet & Kendl”
  • Fixed an issue that resulted in the fire effects disappearing after retrying from a checkpoint in the mission “Burning Desire”
  • Fixed an issue that resulted in two wheeled vehicles becoming invisible after doing a wheelie while in first person
Grand Theft Auto: San Andreas – The Definitive Edition Improvements & Fixes #4
  • Fixed an issue that resulted in the Achievement “I Ain’t No Buster” not being awarded
  • Fixed an issue that resulted in help text persisting throughout the opening cutscene of the mission “Management Issues”
  • Also fixed an issue that resulted in help text persisting throughout the opening cutscene of the mission “Cleaning the Hood”
  • Fixed an issue that resulted in CJ and Ken popping into the cutscene as they enter the meat factory in the mission “The Meat Business”
  • Fixed a reversed window texture at Los Santos Pawn Shop
  • Also fixed an issue with the Rhyme Book texture in the mission “Madd Dogg’s Rhymes”
  • Fixed an issue that resulted in the African Pendant, Dog Tags, and Stop Watch appearing black when equipped with other clothing
  • Fixed an issue with the High Afro hairstyle missing a section at the back of CJ’s head
  • Also fixed an issue that resulted in the Map Key language not changing after being changed in the Settings menu