The PC multiplayer beta phase for Call of Duty: Modern Warfare 2 is currently under way, and below you can find its PC graphics settings. And, from what we can see, this new COD game will support both NVIDIA’s DLSS and AMD’s FSR 1.0 upscaling techs.
It’s interesting to point out that the multiplayer beta does not feature any Ray Tracing effects. The first Modern Warfare game supported ray-traced shadows on PC, so it will be interesting to see whether the single-player campaign will have any RT effects.
But anyway, in the MP beta, PC gamers can adjust a lot of settings. There are options for Level of Detail, Textures, Particles, Shaders, Shadows and more. Additionally, Modern Warfare 2 features a Shader Optimization option. By using it, PC gamers will be able to eliminate all shader compilation stutters.
COD: MW2 will feature a physically based material system, and a new hybrid tile-based streaming system. It will also have a new PBR decal rendering system, world volumetric lighting, and a new GPU geometry pipeline.
Activision will release Modern Warfare 2 onĀ October 28th.
Enjoy the screenshots, courtesy of Mason George.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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