Shadow of the Tomb Raider feature 1

Shadow of the Tomb Raider is the first game that supports Intel’s XeSS


Nixxes Software has released a new patch for Shadow of the Tomb Raider that adds XeSS graphics support for DX12-compatible systems. As such, Shadow of the Tomb Raider is the first game that supports Intel’s upscaling tech.

What’s really interesting here is that Shadow of the Tomb Raider already supports NVIDIA’s DLSS tech. Thus, we’ll be able to compare these two upscaling techniques and see which one is better in this game.

Shadow of the Tomb Raider also supports Ray Tracing Shadows. So yeah, it will also be interesting to see the performance boost that Intel’s XeSS offers when a game uses Ray Tracing effects.

We’ll have comparison screenshots and benchmarks for NVIDIA DLSS and Intel XeSS later this week, so stay tuned for more.

Lastly, this latest update packs a fix to the deprecated online authentication method.