Nixxes has just released the first PC patch for Marvel’s Spider-Man: Miles Morales. According to the release notes, the November 24th Update improves Ray Tracing quality, as well as the game’s performance during cut-scenes.
Going into more details, this patch adjusts lighting in cutscenes to match the original game, and improves their performance. Moreover, it addresses a bug that could cause image corruption on Intel ARC GPUs when using Dynamic Resolution Scaling.
As always, Steam will download this patch the next time you launch its client. Below you can also find its complete changelog.
Marvel’s Spider-Man: Miles Morales November 24th Update Release Notes
- Various visual improvements to ray-traced shadows.
- Improved quality of certain objects in ray-traced reflections.
- Adjusted lighting in cutscenes to match the original game.
- Improved cutscene performance.
- Addressed a bug that could cause image corruption on Intel ARC GPUs when using Dynamic Resolution Scaling.
- Stability improvements and optimizations.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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