The Last of Us Part I feature 3

The Last of Us Part I Patch 1.1.2 improves visuals and user experience


Iron Galaxy and Naughty Dog have released Patch 1.1.2 for the PC version of The Last of Us Part I. According to the changelog, this latest update packs improvements to the game’s visuals and user experience.

Going into more details, The Last of Us Part I Patch 1.1.2 improves the blending of terrain and ground-based environmental effects like mud, debris and more throughout the game. Additionally, it corrects several in-game, menu, and text-to-speech translation errors, and fixes an issue with the DualSense wireless controller.

As always, Steam will download this latest update the next time you launch its client. And yes, this patch will trigger a full shader rebuild. Below you can also find its complete changelog.

The Last of Us Part I Patch 1.1.2 Release Notes

  • Improved the blending of terrain and ground-based environmental effects like mud, debris and more throughout the game.  
  • Corrected several in-game, menu, and text-to-speech translation errors
  • Fixed an issue that caused the adaptive trigger resistance of the DualSense™ wireless controller to stop functioning if the Triangle button was also held while aiming down sights
  • [The Outskirts] Fixed an issue causing the spotlight speed to increase when playing at high framerates
  • [Bus Depot] Fixed a camera shake issue that could occur when traversing across the bus

Left Behind Standalone

  • [Mallrats] Fixed a physics issue with a mannequin head that could block player progression when running the game at high framerates