A few days ago, PureDark issued a new update for his Red Dead Redemption 2 DLSS 3 Mod that added a DRM to it. This DRM requires you to authenticate your license, otherwise, you won’t be able to use it.
At this point, we should note that you only have to authenticate only one time. After your first authentication, the mod won’t ask you to re-authenticate it. Moreover, any account that has subscribed to PureDark’s Patreon will be able to pass the authentication. In other words, you don’t need an active membership. If you have subscribed and then unsubscribed from his Patreon, you’ll still be able to pass the authentication.
PureDark has implemented this DRM in preparation for the upcoming Starfield DLSS 3 Mod. The modder knows that a lot of people will be interested in it, so he’s doing everything to combat its illegal distribution. And what better way to protect a paid mod from piracy? But to add a DRM of course.
Since Starfield will support FSR 2.0, I’m certain that someone will release a “FSR 2 to DLSS 2” mod. After all, we’ve seen such mods in the past (with DLSS 2 even offering better image quality than FSR 2.1). However, I don’t know whether anyone else will be able to release a DLSS 3 Mod for it.
Starfield’s Early Access phase begins on September 1st, so my guess is that its DLSS 3 Mod will be available during its official launch. After all, PureDark will want to capitalize on the huge demand for this DLSS 3 Mod. For what it’s worth, Bethesda claims that the game runs great on all platforms. AMD also claims that it has worked with Bethesda so that the game can take advantage of high-core CPUs.
Lastly, we won’t be using this DLSS 3 Mod for our PC Performance Analysis purposes. We might take a look at it at a later time, but there is nothing certain at this point.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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