Armored Core 6 feature-2

Armored Core 6 Patch 1.03 released and fully detailed


FromSoftware has just released Patch 1.03 for Armored Core 6: Fires of Rubicon, and shared its complete changelog. According to the release notes, Update 1.03 improves gameplay stability and applies a number of bug fixes.

Going into more details, this latest update adds “Chg. Ammo Consumption” parameter to the “IB-C03W3: NGI 006” coral missile part specs shown via “Toggle Display”. It also adds “Scan Standby Time” parameter to head part specs.

Armored Core 6 Patch 1.03 also comes with some PC-only fixes. For instance, it resolves a bug that occurred when changing screen mode, which caused the HUD to render incorrectly. It also fixes a bug that caused the game to crash when changing graphics settings from the System menu while in a multiplayer room.

As always, Steam will download Update 1.03 the next time you launch its client. Below you can also find its complete changelog.

Armored Core 6 Patch 1.03 Release Notes

Additions
  • When spectating an online match, the “QUIT SPECTATE” option has been added to the menu, allowing spectators to return to the multiplayer room.
  • Added “Chg. Ammo Consumption” parameter to the “IB-C03W3: NGI 006” coral missile part specs shown via “Toggle Display”.
  • Added “Scan Standby Time” parameter to head part specs shown via “Toggle Display”.
Bug Fixes #1
  • Fixed a bug that caused certain enemies or enemy actions to get stuck on terrain during the mission “Intercept the Redguns”.
  • Fixed a bug that caused enemies to stop appearing when the player stands in a certain spot during the mission “Escort the Weaponized Mining Ship”.
  • Also fixed a bug that caused defeated enemies to remain visible on radar during the mission “Breach the Karman Line”.
  • Fixed a bug that caused the second shot of certain burst fire weapons to veer heavily off target when fired while performing a drift turn on Tank legs.
  • Fixed a bug that caused boost to disable under certain conditions with Tetrapod legs equipped.
  • Also fixed a bug that occurred with the “VP-66LS” laser shotgun equipped to the left hand, which caused a longer delay than intended between firing a charge shot and being able to fire a normal shot again.
  • Fixed a bug with the “VP-60LT” laser turret, where it would not respond to the sub-generators during the mission “Destroy the Weaponized Mining Ship”.
  • Fixed a bug that occurred while reloading the “Vvc-700LD” laser drone, which caused player AC orientation to lock to a target, even with Target Assist disabled.
  • Also fixed a bug that caused incorrect icons to be displayed for intended damage type or reload type in the part specs for certain weapon parts.
  • Adjusted the timing window of being able to use repair kits while firing certain weapons.
  • Fixed a bug with certain melee weapons that caused the “Chg. Attack Power” parameter to display an unintended value in the part specs shown via “Toggle Display”.
Bug Fixes #2
  • Fixed a bug that occurred after firing a charge shot during assault boost, which caused a consecutive normal shot to fire unintentionally.
  • Also fixed a bug that prevented damage caused by status effects from being displayed on the HUD.
  • Fixed a bug that caused the game to crash from the “AC Data” menu in certain situations.
  • Due to behavioural issues in photo mode, removed the “Motion Blur” option and added the “Camera Blur” option.
    • *NB: We plan to restore the Motion Blur option in a future update.
  • Fixed a bug that prevented Trophies/Achievements from unlocking under certain circumstances if unlock requirements involved acquiring parts.
    • *NB: If any of the following Trophies/Achievements fails to unlock, go to the Shop menu and sell any part from the relevant category. Buying the part back again will trigger the unlock.
      • “Weapon Collector”
      • “External Parts Collector”
      • “Internal Parts Collector”
  • Changed behavior in online match rooms, so that players are informed when the match is starting even while they have another menu open (e.g. Assembly).
  • Fixed a bug that caused screen transitions to behave incorrectly when launching the game by accepting an online match invite.
  • Other performance improvements and minor bug fixes.
Steam
  • Fixed a bug that occurred when changing screen mode, which caused the HUD to render incorrectly.
  • Fixed a bug that caused the game to crash when changing graphics settings from the System menu while in a multiplayer room.
  • Share IDs are now recognized when entered in either upper or lower case.
Other Changes
  • Updated “Data Usage Agreement” text for the Japanese version.
    • *NB: After applying the update, the confirmation screen will appear once more for all players.