AMD has released a new version of the AMD Software: Adrenalin Edition Technical Preview Driver for AMD Fluid Motion Frames that brings improvements to stuttering and frame pacing. Moreover, this driver packs all the changes and improvements from the AMD 23.12.1 driver.
One of my biggest issues with AMD Fluid Motion Frames was the fact that it disables itself during fast mouse movements. Sadly, it appears that this is still the case. So while these improvements are a nice welcome, they still don’t make AFMF a viable option… at least in my opinion.
Still, it’s good to see AMD keep improving its tech. And let’s hope that one day the red team will figure out a way to keep AFMF active during fast mouse movements.
In October, AMD released a version of this driver that enabled AMD Fluid Motion Frames on all Radeon RX 6000 series GPUs. So, right now, all of the Radeon RX 6000 and RX 7000 series support AFMF. In that very same month, AMD released another version that enabled HDR support.
With this latest driver, AMD players can now enable AFMF globally on all DirectX 11 and 12 titles. Once you do this, you can use the per-app settings to individually disable or enable AFMF.
Since AMD has not fixed yet my biggest issue with AFMF, we won’t be re-testing it. I strongly believe that AFMF should stay active during rapid mouse movements. Yes, even if it introduces some visual artifacts. After all, that’s when you need higher framerates.
Anyway, you can go ahead and download the latest version of this driver from this link. Below you can also find its latest tweaks and changes.
Stay tuned for more!
AMD Fluid Motion Frames Version 23.30.13.05 – December 7th Release Notes
- Updated to include all changes and improvements from AMD Software: Adrenalin Edition 23.12.1.
- Improvements to stutter and pacing when AFMF is active.
- General improvements to the stability of AFMF.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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