Ubisoft has announced that Title Update 1.0.6 for Assassin’s Creed Mirage will release tomorrow. This patch is 5GB in size on PC, and here are its full patch notes. So, let’s take a closer look at it.
Title Update 1.0.6 introduces a New Game+ Mode. Players will receive a new reward, and they can skip the prologue and start directly in Baghdad. The New Game+ reward is Bayek’s Medjay outfit from Assassin’s Creed Origins. Naturally, you’ll also be able to keep all collected skills and gear/costumes from your first playthrough.
Patch 1.0.6 also comes with various visual and graphical fixes. For instance, it fixes NPC navigation and interaction issues, as well as clothes corruption on NPCs. It also resolves numerous collision issues. This update also brings improvements to character animations. Not only that but it addresses an undesired swimming animation when colliding with walls.
This Update also comes with many fixes for various quests. Since they contain spoilers, though, I have not included them. If you are interested in them, you can find them in this link.
Ubisoft has also made some stability improvements. As such, the game will be more stable now. To be honest, the game has been stable on our PC system. Still, it’s good knowing that the game will be more stable now.
In case you’re wondering, no. Ubisoft has not added support for DLSS 3 or FSR 3.0. Thus, you’ll have to rely on this free mod for using DLSS 3 Frame Generation. At least though, the French company has added a setting to disable Chromatic Aberration.
Like always, Ubisoft Connect and Epic Games Store will download this update the next time you launch their clients. Below you can also find its full patch notes.
Assassin’s Creed Mirage Patch 1.0.6 Release Notes
NEW GAME PLUS
New Game Plus is coming to Assassin’s Creed Mirage!Upon completing the main story on any difficulty, start a new game while keeping all collected skills and gear/costumes from your first playthrough.
Additional details:
You can start a New Game Plus playthrough from the title screen or pause menu.
You can skip the prologue and start directly in Baghdad
[ACM] Patch Notes 1.0.6 – WildernessNEW GAME PLUS REWARDS
[ACM] Patch Notes 1.0.6 – bayek outfitStart a New Game Plus run and unlock Bayek’s Medjay outfit from Assassin’s Creed Origins.
The outfit comes with three unique dyes that will be unlocked throughout your new run, allowing you to revisit this iconic costume with unique styles!
PARKOUR IMPROVEMENTS TO SIDE AND BACK-EJECTS
The range of back and side ejects during parkour has been increased, allowing Basim to reach heights faster and cross bigger distances.BUG FIXING
GENERAL
- Fixed issues when pickpocket loot could not be retrieved properly after eliminating a target.
- Improvements made to Chain Assassination.
- Basim’s last known location will now display correctly after changing the enemy proximity option’s value.
- Fixed several situations where level design was blocking parkour movement
- Fixed issue where player could fall whilst performing a pole vault.
- Fixed Follow Road to Quest Objective feature which was not working on World Contracts.
GRAPHICS, UI AND ANIMATIONS
- Numerous graphics, environment or VFX improvements.
- Fixed an issue where musicians were playing continuously after being paid with a faction favor.
- Fixed the “Poster Boy” achievement.
- Fixed the volumetric fog flickering during the loading screen.
- Fixed an issue where mercenaries would leave their position to follow a guard to investigate a body nearby.
- Fixed collision issues.
- Fixed NPC navigation and interaction issues.
- Fixed clothes corruption on NPCs.
- Improvements were made to the contract card UI after the player modified the Hold Alternative setting.
- Numerous fixes and improvements to character animations.
- Codex orbs will now stay visible after being collected.
- Territory discovery pop up now appears with no delay.
- Fixed a black screen issue after skipping the game credits.
- Improvements made to the Investigation board. Icon now fits the description whilst using colorblind mode.
- Benches that are not usable will no longer be highlighted.
- Fixed undesired swimming animation when colliding with walls.
- Fixed an issue with Window Mode when clicking on the frame’s top bar caused the game window to be misplaced.
AUDIO
- Music now continues playing whilst reading the codex details.
- Various audio fixes and improvements.
- “A New Beginning”: Fixed the volume of a Novice’s voice.
COMPATIBILITY
- Improved OWO Haptic Suit support.
STABILITY
Addressed:
- Multiple stability improvements.
- Multiple camera fixes.
MISC
- Guards will now react when seeing Basim ripping the wanted posters.
- Narrative consistency improvements between Fuladh’s speech and Rebekah’s letter.
- Enemies will no longer investigate burning bodies that are affected by the Fire Demon outfit perk.
- Update to game credits.
- Updated the tool upgrade screenshot in the Codex.
- Hide/Show panel functionality now works in all cases.
- The Samsaama Dagger will now only heal the player every 5 hits with the sword.
- Guard captain can no longer blow the horn whilst berserked.
- Guards closer to the alarm will ring the bell first.
- “The Marked Coins”: Fixed the merchant outfit.
- Fixed issues when guards would not move from their position after detecting Basim.
- Roshan will no longer block the entrance to Assassin Bureaus preventing the player from entering/exiting.
- All landmine perk effects should now properly apply, no matter the order they are unlocked.
- Improvement made to the Upper Harbor puzzle.
- The Zanj Uprising Dagger perk will now correctly refill stamina for successful dodges.
- Fixed refreshing issues in the store page.
- Whilst wearing the Fire Demon outfit, players can now complete assassination objectives.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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