Modder ‘Ascii1457’ has dropped a new version of the Screen Space Shaders add-on for STALKER Anomaly. If you’re thinking of diving back into the classic STALKER games, this is a must-have. This add-on improves the game with all sorts of cool modern graphics effects. So, you can expect effects like Ambient Occlusion, Indirect Light, SSR, Screen-Space Shadows, Interactive Grass, and more.
For those unaware, S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It’s powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
The Screen Space Shaders add-on does a lot of cool stuff for the game’s visuals. It makes trees, grass, and bushes look way better with improved lighting. Plus, it fixes up the game’s sun rays so they look awesome. And that’s not all. It adds in custom shadow cascades and grass shadows to make everything more detailed. The modder even added a fog system with some extra features. Oh, and there’s now support for Indirect Light.
Another big feature is the new Interactive Grass. Players, NPCs, Mutants, Explosions, and Anomalies can interact with the grass and foliage. This alone should be enough for most FPS fans to use this add-on. But wait, there is more.
Version 2.0 of the Screen Space Shaders adds Parallax Mapping to the terrain. As such, the terrain looks more 3D-ish than before. Not only that but its new terrain module includes a new LODs system and improved puddles. The modder has also improved the volumetric effects. Thus, players will get a big performance boost and smoother results without banding.
You can go ahead and download Screen Space Shaders 20.2 from this link. Below you can also find a showcase video for it. This video highlights the new features that the modder has implemented. So, make sure to watch it.
Finally, I suggest browsing the Add-On section of STALKER Anomaly as it has A LOT of mods for it. For instance, you can get the Global Texture Rework Mod. This pack aims to improve the quality of all of the game’s textures.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email