Resident Evil Outbreak: File #2 is a survival horror RE game that came out exclusively on PlayStation 2 in 2004. This game never found its way to the PC. And now, almost two decades afterward, we can take a glimpse at what a PC version of it could have looked like.
X’s Fothsid is working on a PC version of the game by reverse-engineering it. And earlier today, he shared a gameplay video showing how the game can run at 60fps. As noted, this isn’t an emulated version of Resident Evil Outbreak: File #2. It’s a version that Fothsid has reverse-engineered to run natively on PC. And it looks super cool.
From what we know, Fothsid does not plan to release this project to the public. That’s a bummer as he could do what other similar projects have done. He could release this project for free, without any of its game assets. Instead, the PC version would require an original ROM of the game to run. This is what the PC ports of The Legend of Zelda: Ocarina of Time, Super Mario 64 and Jak and Daxter actually do. Not only that but all of them are still available for download, and both Sony and Nintendo cannot take them down.
Resident Evil Outbreak: File #2 is a survival horror RE game that came out exclusively on PlayStation 2 in 2004. The game was locked at 30fps, and it never found its way to other platforms.
This is one of the few RE games that use “on-rail camera angles”. Basically, think of them as the next step of the fixed camera angles that the classic Resident Evil games used. Upon release, the game was criticized for its respawned enemies and the mediocre AI of your partners.
And that is that. This looks really cool, though it’d be cool if the coder uploaded the video on YouTube. X has an awful video player, and the video is full of artifacts. Still, it’s better than nothing.
Enjoy the video and stay tuned for more!
Resident Evil Outbreak File 2 Terrarium Dome except it’s in 60FPS and not in an emulator pic.twitter.com/vq0LYBvbgH
— Fothsid (@fothsid) May 25, 2024
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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