At the recent State of Play 2024 event, Sony presented two interesting VR games. And while we knew that Alien Rogue Incursion would be also coming to the PC, we thought that Skydance’s BEHEMOTH was exclusive to PSVR2. However, that won’t be the case. Both Alien Rogue Incursion and Skydance’s BEHEMOTH will be available on PC.
Sadly, we don’t have enough information about the Alien VR game. All we know is that it will be powered by Unreal Engine 5, and that it will be released in Holiday 2024. Its debut gameplay trailer is also quite short, and there aren’t any store pages for it as of yet. So yeah, don’t expect much from it.
On the other hand, Skydance’s BEHEMOTH aims to tell an original story set in the Forsaken Lands, a fallen kingdom haunted by tragedy. In this game, you will play as an outland warrior, Wren the Hunter (the player), and embark on a perilous quest to save yourself and your village.
Although there is no ETA on when it will come out, Skydance Games has shared its PC requirements. BEHEMOTH will be compatible with OpenXR, Meta Quest 2+3, Index, and Vive.
PC gamers will at least need an Intel Core i5-6600 or AMD Ryzen 5 1600 with 16GB of RAM and an NVIDIA RTX 2060. The devs recommend using an Intel Core i5-9400+ with 16GB of RAM and an NVIDIA RTX 3060.
Enjoy the trailers and stay tuned for more!
Skydance’s BEHEMOTH PC Requirements
MINIMUM:
- OS: Windows 10
- Processor: Intel Core i5-6600 / AMD Ryzen 5 1600
- Memory: 16 GB RAM
- Graphics: NVIDIA RTX 2060
- Storage: 55 MB available space
- VR Support: OpenXR, Meta Quest 2+3, Index, Vive
RECOMMENDED:
- OS: Windows 10
- Processor: Intel Core i5-9400+ or equivalent
- Memory: 16 MB RAM
- Graphics: NVIDIA RTX 3060 or equivalent
- Storage: 60 GB available space
- VR Support: OpenXR, Meta Quest 2+3, Index, Vive
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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