A few days ago, Bethesda released a brand new patch for Starfield. According to the release notes, Title Update 1.12.30 introduces Creations to the game. Moreover, it adds a new Trackers Alliance mission, the bounty scanner system, new melee weapon tiers, and the ability to modify melee weapons.
Going into more details, Creations will allow you to access and play new content in Starfield. Creations may include new missions, gear, skins, weapons, and more. It’s also worth noting that Creations will allow for paid mods/missions. In fact, Bethesda has already put a mission behind a paywall, which is kind of hilarious.
The first mission of Trackers Alliance, The Starjacker, is available for free. However, its second mission, The Vulture, is behind a paywall in Creations. Yep, Bethesda is charging for simple missions.
Now I know that some of you might be disappointed by this. However, with the Creation Kit (which is available now on PC), modders will be able to create a lot of free missions. And, if you are still unhappy with this, you should simply stop playing the game. I mean, it’s not like Bethesda promised to give away all of the game’s future missions for free. It sucks but they didn’t make such a promise. So, you can’t say that they sold you a lie. And as I’ve said before, there is no point complaining online for an “X” game while you’re still playing it. If you are not happy with something, vote with your wallet and your time. There are so many games out there.
Anyway, as I said, the June 9th patch also introduces the bounty scanner system. This will enable you to seek and destroy those targets with bounties on their heads.
Like always, Steam will download this update the next time you launch its client. Below you can also find its complete changelog.
Starfield Patch 1.12.30 Release Notes
CREATIONS ARE HERE!Creations are now available in Starfield. What does that mean? You can now access and play new content in Starfield. Creations may include new missions, gear, skins, weapons, and more! You’ll also find Bethesda Game Studios Creations including one of the new Trackers Alliance missions, The Vulture. You can find Creations via the in-game menu. For those of you who own Starfield’s Premium Edition, you will also find 1000 Creation Credits within this menu.If creating your own content for Starfield is something that interests you, you may also now download the Creation Kit for Starfield on Steam. Note, this is a separate download from the game download and is only available on Steam.TRACKERS ALLIANCE MISSIONS AVAILABLENew missions have been added to Starfield as part of this update. Trackers Alliance establishes the first of several missions enabling you to live your best bounty-hunting life. The first mission, The Starjacker will have you in contact with a mysterious Tracker located in settlements throughout the Settled Systems. From there, let the hunts begin!The second Trackers Alliance mission, The Vulture is available within the new Creations menu. And what bounty hunter is without their trusted methods to get the job done?BOUNTY SCANNING AND MISSION BOARDS!This update also introduces the bounty scanner system that enables you to seek and destroy (or peacefully resolve…?) those targets with bounties on their heads. If you still want more, you can also check out the Elite Trackers Alliance mission board.ARMED AND EVER READY!Those of you who appreciate being extra crafty may now find new melee weapon tiers and the ability to modify melee weapons when crafting. For those that prefer the firepower approach, ammo crafting has also been added with this update. You can research your preferred ammo at a Research Station and craft them at an Industrial Workbench!BUG FIXESGENERAL• General performance and stability improvements.GAMEPLAY• Gameplay Options: Addressed a sustenance issue that caused sneak attack damage to be too high.
• Ship Decoration: Nova Galactic All-in-One 2×1 Habs will now declutter properly.
• Ship Decoration: Items can no longer be placed on ladders.
• Addressed an issue that could cause Guards to give up their chase too easily.
• Fixed an issue that caused visited space locations to appear undiscovered.
• Addressed an issue that could occur when modifying the player’s ship at The Key.
• Addressed a rare issue that could cause some objects to behave as if they were in zero-g.
• Fixed a crowd character issue that could appear when loading a save.
• Removed the “Fast Travel to Ship” button from screens where it could not be utilized.
• Fixed an issue that could occur when opening photo mode at the start of a conversation.
• Fixed an issue that could occur when trying to exit the pilot seat while landing.
• Addressed an issue with incrementing the “Ships Modified” stat when entering ship builder.
• Quest Trackers should highlight the correct NAT station when traveling to the Lodge in New Atlantis.
• Cora Coe should now accept books even if the Main Quest is skipped after entering the Unity.GRAPHICS• Fixed an issue which could cause a bright light when loading a save into New Atlantis.
• Fixed an issue that could cause some objects to become hidden when they should be visible.OUTPOSTS• Resolved an issue where the Power Management Robot could unintentionally reduce power.QUESTS• Background Checks: Fixed an issue where the player could receive an unintentional trespassing message.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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