FromSoftware has just released Patch 1.12 for Elden Ring, and from the looks of it this update brings major performance improvements on PC.
From the looks of it, these performance improvements are solely for the game’s Ray Tracing effects. So, if you don’t use RT in this title, you might not see any performance benefits from it.
YouTube’s ‘MxBenchmarkPC’ has shared the following video that compares the game’s previous version with its latest one. And, as we can see, there is a 20% performance increase in version 1.12. That was on an NVIDIA GeForce RTX 4080.
Basically, thanks to this patch, owners of an RTX 4080 will be able to enjoy the game at Native 4K with Ray Tracing and 60fps. Since the game does not natively support DLSS, that’s a huge win.
Speaking of DLSS, there is a free NVIDIA DLSS 3.5 Super Resolution Mod that you can download. So, if you want to play the game with its Ray Tracing effects, I highly recommend using it. There is also a DLSS 3 Frame Generation Mod but that is still behind a Patreon wall.
Finally, there are some cool mods you can grab for Elden Ring. One adds co-op support, while another brings a parry system like Metal Gear Rising Revengeance. Now if you don’t want to use the MGRR Mod, you can try this one that adds Sekiro-like deflection & dodge mechanics. You can also find an unofficial Survival Mode mod. Make also sure to check out Primeval Balance V3 for new character classes with cool moves. And don’t miss the fantastic first-person mod. And finally, if you want to improve its graphics, there’s a huge 25GB HD Texture Pack for over 4500 textures. In theory, these mods should be compatible with the game’s latest version.
Be also sure to read the full release notes for the recently released Elden Ring Title Update 1.12.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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