Shadowfall Studios has informed us about The Nightscarred: Forgotten Gods; a new first-person action game that will be using Unreal Engine 5 and has gameplay elements from Dark Messiah of Might and Magic. A few days ago, the team shared a new gameplay trailer for it. So, have a go at it.
In The Nightscarred: Forgotten Gods, players will craft their own spells, creatively combine them with Nightscarred’s hybrid combat system, and assassinate their foes to restore balance in a physics-driven world.
As you will see, the game’s combat mechanics are similar to what most of us enjoyed in Dark Messiah of Might and Magic. For example, you can kick your enemies on spikes. You can also use environmental traps to kill your enemies. Or you can use various objects to hit and distract your opponents.
Going into more details, the game’s fast-paced combat system will allow you to use magical abilities and melee weapons independently, giving you full control over each during gameplay. Additionally, the movement capabilities are not restrictive, allowing you to perform all offensive abilities while dodging, jumping, crouch sliding or running.
As said, you will also be able to craft your own spells. You will be able to do so by using the runes you gather during gameplay. Each unique combination of runes will result in a different spell. Thus, you can modify the imbuement type, casting method, and additional stats of your spell.
This basically feels like a spiritual successor to Dark Messiah of Might and Magic. So, kudos to the team for creating a game that a lot of PC gamers have been asking for all these years.
There is currently no ETA on when this game will come out. However, as I was a big fan of Dark Messiah of Might and Magic, I’m really looking forward to it.
Enjoy the trailer and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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