YouTube’s ‘MxBenchmarkPC’ has shared a video, showcasing Resident Evil Village with native Path Tracing effects. As you will see, Path Tracing fixes most of the visual issues RE: Village had. This right here shows the benefits of Path Tracing. So, let’s take a closer look at it.
For those who don’t know, PC gamers can turn on Path Tracing in almost all the latest Resident Evil games that use the RE Engine. This is an experimental feature that Capcom added to the engine. Thanks to this, we can get a glimpse of what future games using the RE Engine might look like.
Now as I’ve already stated, the biggest issue here is that there is no denoiser for these Path Tracing effects. Thus, you’ll get a really noisy image when using it.
The good news here is that PC gamers have figured out how to enable DLSS in RE: Village. So, by using DLSS, you can get an acceptable performance, even at 4K on a high-end GPU. In the following video, we can see the NVIDIA GeForce RTX 4080 pushing 60fps at 4K with DLSS 3.7 Quality Mode.
Path Tracing can significantly improve the visuals in Resident Evil: Village. With Path Tracing, the outdoor environments no longer feel flat. That was one of my biggest gripes with this RE game. So, it’s pretty exciting to see what it can look like with Path Tracing.
However, this mod is not perfect. For instance, some objects are not being affected by the Path Tracing lighting in any way. That’s an issue that was also present in Dragon’s Dogma 2. You can easily notice this during the 4K gameplay sequence (at the end of it, some characters do not cast shadows).
It’s too bad that Capcom hasn’t added official support for Path Tracing on PC. And I get it. Consoles can’t handle it. However, there’s a lot of potential here for all the PC games using the RE Engine. Hell, even just a built-in denoiser would have been a godsend.
Anyway, those interested can follow this guide in order to enable these Path Tracing effects.
- Download the RE8 archive from this link.
- Extract the dinput8.dll file from the archive into the Resident Evil Village folder next to the main re8.exe file.
- (Optional but recommended) Download the UpscalerBasePlugin archive.
- Download the nvngx_dlss.dll file.
- Extract the PDPerfPlugin.dll file from the UpscalerBasePlugin archive and the nvngx_dlss.dll file into the Resident Evil Village folder next to the main re8.exe file.
- Launch the game, the REFramework window should appear, head to the Temporal Upscaler option and choose DLSS.
- After enabling DLSS, head to the graphics option in the REFramework window and enable Ray Tracing Tweaks. After that choose Pure Path Tracing.
- Play the game with DLSS 3.7 and Path Tracing.
Have fun and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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