Saber Interactive has released the first patch for Warhammer 40K: Space Marine 2. According to the release notes, Hotfix 2.1 is a small update that will optimize CPU behavior on high-end CPUs.
In theory, the game will now run better on CPU-bound scenarios. Saber claimed that these CPU improvements are for high-end CPUs. So, I don’t know whether there are any major benefits on mid-tier CPUs.
As I wrote in my PC Performance Analysis, Space Marine 2 already ran great on high-end CPUs. Our PC test system (AMD Ryzen 9 7950X3D with 32GB of DDR5 at 6000Mhz and an NVIDIA RTX 4090) was GPU-limited, even at 1080p. Nevertheless, it’s good to see the devs bringing additional optimizations to it.
Alongside these CPU improvements, Hotfix 2.1 will fix numerous game crashes. It will also address several rare bugs that were causing soft locks in the story mode.
Saber has also revealed that it will add support for ultra-wide monitors in a September update. Plus, it will bring private PvE lobbies and a Sparring Arena in the Battle Barge. However, there is still no word on when we’ll get support for NVIDIA DLSS 3 and AMD FSR 3.0.
Like always, Steam will download this update the next time you launch its client. Below you can also find its complete changelog.
Warhammer 40K: Space Marine 2 Hotfix 2.1 Release Notes
Crashes and bug fixes
- Fixed some rare possible crashes when starting the game
- Fixed a rare possible crash that occured during the first cutscene
- Fixed several other rare crashes
- Fixed several rare bugs that were causing soft locks in the story mode
PC Only
- Optimized CPU behavior on high end CPUs
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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