Final Fantasy XVI feature

Final Fantasy 16 cannot run with 60fps at Native 4K/Max on the NVIDIA RTX 4090


Final Fantasy 16 is coming to the PC tomorrow. This new FF game is using an engine developed by Creative Business Unit III. So, as we usually do, we’ve decided to test the game first on the NVIDIA RTX 4090. Can NVIDIA’s most powerful GPU push a constant 60fps experience at Native 4K/Max? Let’s find out.

For these first benchmarks, we used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, and NVIDIA’s RTX 4090. We also used Windows 10 64-bit, and the GeForce 561.09 driver. Moreover, we’ve disabled the second CCD on our 7950X3D.

Final Fantasy XVI does not have a built-in benchmark tool. So, for our tests, we used the first Titan fight and the garden/palace area. These areas appear to be among the most demanding locations. Thus, these are the areas we’ll also use for our upcoming PC Performance Analysis.

At Native 4K/Max, the game cannot maintain 60fps at all times on the NVIDIA RTX 4090. There are areas in which NVIDIA’s GPU can push over 70fps. However, in the most demanding areas, the framerate can drop to the 50s.

FF XVI below 60fps-1FF XVI below 60fps-2FF XVI below 60fps-3

Now the good news here is that FF16 supports NVIDIA DLSS 3. By simply enabling DLSS 3 Frame Generation with DLAA, you can get framerates over 80fps at all times. And, in my opinion, this is the best way to experience this new FF game on this high-end GPU.

FF XVI 4K with DLAA and DLSS 3 Frame Generation

Thanks to DLAA, you’ll get a better image quality. Then, with DLSS 3 FG, you’ll get a smooth gaming experience. I also did not notice any major input latency issues or visual artifacts. Controls and camera movement were responsive. So that’s another big plus for DLSS 3 FG.

As I’ve already reported, Square Enix has made some improvements to the PC demo of FF16 that were carried over to the final version. This means that the game won’t stutter as much as it did when the PC demo came out. There are still some stutters. However, most of you won’t even notice them (unless you’re constantly looking at the frametime graphs).

Our PC Performance Analysis for Final Fantasy 16 will go live later this week. Until then, here’s a video from the latest version of the PC demo I captured last week.

For those wondering, the final PC version looks and runs similarly to the PC demo. This means that the demo is representative of the game’s performance. So, make sure to download it if you want to see how it runs on your PC.

Finally, be sure to check out our Native 4K vs DLSS 3 vs FSR 3.0 benchmarks.

Final Fantasy 16 PC Demo September 10th Update Performance