One of my biggest gripes with Silent Hill 2 Remake was the 30fps locked cutscenes. So, what did the modders do first? Well, they’ve managed to remove that 30fps lock so that all PC gamers can enjoy them at high framerates.
I’ve tested the mod and it works like a charm. At least in the first couple of cutscenes. I did not spot any framepacing or speed issues. So, again, I don’t know why Bloober Team locked them at 30fps on PC. From what I can see, they run fine at high framerates.
Do note that the mod will unlock the cutscenes, meaning that they will run with an unlocked framerate. So, if your GPU cannot handle the game with 60fps, you may also get choppy cutscenes.
In my opinion, Bloober Team should have offered “30fps”, “60fps” and “Unlocked” settings for the cut-scenes. It shouldn’t be that hard if modders were able to unlock them in less than a day. Right? RIGHT?
Anyway, you can go ahead and download the mod from this link. To install it, you’ll simply have to unpack the file to \SHProto\Binaries\Win64\ . And that’s it.
Make also sure to read our PC Performance Analysis for this title. You can also find a separate article that focuses on its Ray Tracing, NVIDIA DLSS 3, AMD FSR 3.0 and Intel XeSS.
I’ve also seen a first-person mod for the game. However, this appears to be in a very early stage right now. So, I’d suggest waiting for a more polished version. Still, if you want to play SH2 Remake in first-person, you can go ahead and download the mod from this link. At the end of the article, you can also find a video from it. That video should give you an idea of what you can expect from it.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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