Microsoft and Bethesda have released an official gameplay deep dive trailer for Indiana Jones and the Great Circle. This trailer details the key gameplay features of this new Indiana Jones game. So, if you are looking forward to it, I suggest watching it.
Indiana Jones and the Great Circle will have a mix of combat, stealth, puzzles, and gunplay. And guess what? You can also use Indy’s whip. The devs claim that you can use it to climb around, distract people, or even take down bad guys. So that’s cool.
Indy will be going on a big adventure around the world. In the game, players will go to many cool places, like the forgotten temples of Sukhothai and the pyramids of Egypt, and even the snowy Himalayas. Just so you know, the game takes place in 1937, between the times of Raiders of the Lost Ark and The Last Crusade.
Indiana Jones and the Great Circle will be mainly a first-person game. However, during climbing or cut-scenes, the game will be switching to a third-person camera.
In August 2024, NVIDIA stated that the game will have Full Ray Tracing and DLSS 3.5. By Full Ray Tracing, NVIDIA obviously means that the devs will use Ray Tracing for more than one effect. As such, we can expect ray-traced global illumination, shadows, reflections and ambient occlusion.
Indiana Jones and the Great Circle is coming out on December 9th. And although Bethesda has not shared the game’s official PC system requirements, MachineGames has shared its minimum PC specs.
PC gamers will at least need an Intel Core i7 @ 3.3GHz or better, or an AMD Ryzen 5 @ 3.1Ghz or better. The game will also require 16GB of RAM and an SSD. Finally, MachineGames has listed the NVIDIA GeForce RTX 2060 SUPER and the AMD Radeon RX 6600 as the minimum required GPUs.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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