Shift Up has revealed its plans to officially bring Stellar Blade to the PC in 2025. Moreover, the team expects the game to perform better – sales-wise – than its console version.
As Shift Up stated:
“We are aiming for a launch in ’25. Considering the recent trends such as Steam’s growing share of the AAA game market and the global success of “Black Myth: Wukong”, we expect to see more success on PC than consoles.”
In Stellar Blade, players will assume the role of the powerful heroine Eve. Players will join forces with comrades along the way, and take up the challenge against the tough adventure.
We all know that the big attraction of Stellar Blade is Eve herself. And when the game comes out, you already know what its first mod will be. Right? RIGHT?
Now I don’t know whether it will outsell the console version or not. However, I do know that there is a huge PC crowd that wants to play Stellar Blade on PC.
For starters, we’ll get better graphics and performance on PC. Stellar Blade uses Unreal Engine 4, so in theory it will not suffer from the high PC requirements of all the other UE5 titles. However, I’m a bit concerned about the stutters.
You see, a lot of UE4 games have both traversal and shader compilation stutters. So, the launch version of Stellar Blade may have both of them. Therefore, let’s hope that the devs will take their time, and offer a polished PC version.
And that is that. There is nothing more to add to this story. So, fingers crossed that this won’t be a rushed PC version that will solely rely on Eve’s sexuality.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email