In October 2024, we informed you about an amazing mod that recreated the PSX version of Quake 2 into Quake 2 Remastered. So, today, we present you with a DLC-sized fan expansion that adds new free content to it.
For those unaware, the PlayStation version of Quake 2 had numerous changes to the PC version. For instance, the PlayStation version had 20 levels spread across 5 Units (called missions in the port), compared to the PC version’s 39 levels across 10 units. Most of these levels are modified versions of the originals with reworked geometry to fit the console’s limitations.
The PlayStation version also features two new enemies, the Arachnid and the Guardian. Moreover, it packs some visual changes, although its story follows the one for the PC version.
This new DLC-sized fan expansion brings 11 brand new missions to Quake 2 PSX. Each of them comes with its own opening cutscene and progresses through the hub to unlock a custom boss.
You can go ahead and download this expansion pack from this link. At the end of the article, you can also find a trailer for it. This trailer highlights some of the maps featured in it. So, be sure to check it out.
Speaking of Quake 2 Remastered, it appears that its Path Tracing Mod has been canceled. The last time we heard about it was a year ago. Since then, its creator has not shared any news, screenshots or videos. So, I believe it’s safe to say that it’s dead. That’s a bummer but hey, at least we have Quake 2 RTX.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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